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A Note on China's Approach to Cryptocurrency and Blockchain Application in the Games Industry: Coco Game Currency (Teaching note)

8B20M071
Résumé
Teaching note - See case 'A Note on China's Approach to Cryptocurrency and Blockchain Application in the Games Industry: Coco Game Currency' for full details
Objectifs pédagogiques
This note is suitable for undergraduate- and graduate-level courses on strategy, marketing management, and operations management, especially in sections focused on innovation and disruptive technology. The note explains the basic characteristics of blockchain technology, cryptocurrency, and digital tokens, and explores the opportunities and challenges they offer industries such as gaming. After working through the note and assignment questions, students will be able to consider the following: ·The challenges of points redemption in the online gaming industry. ·The core elements of blockchain. ·The unique functions of blockchain in the online gaming industry. ·How disruptive technology can be implemented within an ecosystem and the pros and cons of such an implementation.
Mots-clés
strategy; cryptocurrency
Public
Undergraduate/MBA
Secteur d'activité
Arts, Entertainment, Sports and Recreation
China
Medium
2019
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Adhérents : 5,10 € HT / Non adhérent : 5,50 € HT
Licence à l'unité*
* Usage unique limité à une session. Prix par étudiant formé. Licence à renouveler pour chaque nouvelle session.
** L'achat de la note pédagogique est indissociable de l'achat de l'énoncé du cas.

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